Am I the only one who thinks that the eye on the BD side of the face looks really divided from the rest?!
Maybe really PERS?!?!?!?
Maybe really PERS?!?!?!?
Well firstly, don't get me wrong - I'm not trying to knock your insight. I understand the points you're making, which I acknowledge.Subtle differences besides more detail and nicer paint that inevitably are lost when manufactured. You are literally (with the exception of battle damage) looking at the final DX10 proto. Even though I can and have noted that the sculpts match up down to the number and placement of wrinkles, all it takes is a very basic understanding of the toy business to know that one sculpt (one finalized Arnold likeness) was used to produce 3 heads: clean, semi bd, and full bd.
In other words, you love ol' Benecio as long as he has all the love and attention a prototype receives. Unfortunately, that's not what you'll be getting and unless a resculpt has been done behind the scenes or they have upped the production standards, Benecio ala the DX10 is what you'll be getting. Luckily for us all, it seems that things have improved since the dip in quality that hurt the DX10, DX12, and a few others.
I know I've said this over and over and provided more details previously, but the fact stands that my observations here are not just me using my eyes, but they are also based on detailed insight into the process of creating and producing action figures. The only counter to my argument over the last year has been, "Well, I think it is different," and it's hardly an objective observation when we're talking about a figure that people decided to hate long before its release vs the version they wanted.
It's just silly how much hate has been directed at the DX10, particularly the likeness, when it's apparently just fine on the DX13.
Uhh, that is all.
Looks great.
Another one from STGCC
RIDDICK;6052683 [CENTER said:Srsly it is the same prototype full of WTF moments.[/CENTER]
I get what vintijdroidgutzz is saying, the eyes are more closed on the dx13 as compared to the dx13, the dx10 has a great likeness to Arnold but where it fails is the puffy hair and the elongated depth of the sculpt due to the pers hatch along with the lack of fine details the mms117 had.
The problem with the dx10 is they cramed to much into a neckless sculpt, the pers, the hatch, and the chip removal feature which in turn make the connection the body looks like crap. I still like my dx10, its a cool figure and I'm getting the dx13 even though it has the same set-up cause it still looks bad@$$.
Though I will say both figures would have been way better if the pers system was not included, gimmics just take way the realism to a certain degree
Great Shot. Looks good to me. I'm not picky about my figures though.
As long as we don't get a 22 year old looking Arnie. Arnie was like 43-44when he made T2.
IDK the DX13 still looks off to me, Personally I think the TechNoir Arnie from HT has the best likeness of all of HT Arnie likenesses.
Yeah, I made the Enterbay comparison earlier - cheers man.RE: Vintij's post
Definitely understand your complaint about DX10's hair. They Enterbay'd it, not quite as bad, but there certainly seemed to be some influence there.
I'm excited for this big time. I can excuse the leg damage. The thing that bugs me is the thickness of the flesh around the exposed endo on the head. Far to thick.
Still buying though!
What do you mean WTF moments?
All BD parts are wrong as hell, not even remotely close to what you can see in the movie.
Especially the chest... hilariously bad looking.
Well firstly, don't get me wrong - I'm not trying to knock your insight. I understand the points you're making, which I acknowledge.
Secondly - you have to at least acknowledge part of what I'm saying though. The chunks of hair missing from DX13's scalp change the visual impact of the headsculpt's silhouette alone. Couple that with one eye completely gone on the 2nd head - & it's fairly removed from the DX10's basic vibe anyway.
Thirdly - I see more squintyness in the eyes than the DX10 - is your position that it's simply not the case, or that any subtlety in detail like that will be lost in production?
I know you made the proto to final comment.. but I'm just clarifying it with you.
Yeah, I made the Enterbay comparison earlier - cheers man.
To each his own, but I feel it's over exaggerating to call it hilariously bad looking.
Great Shot. Looks good to me. I'm not picky about my figures though.
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