I didn’t even see that
Does it happen at the end of the demo?
Just listened to the full soundtrack, it's not terrible at all it's nothing remarkable but it's not terrible.
Some tracks are really good, Like Caution, Escape and some others, the main theme though gets pretty ****ing old after 3 seconds Like Solidus said, FAAART fart fart fart
I knew it couldn't be that bad since I loved the eerie background music when you were sneaking around in GZ, it took me back to MGS1 times.
And about the awful bass, that could be due to the poor extraction quality since it hasn't been officially released.
Cant stand that show just as bad as friends.
At the very very beginning
Seinfeld had some great episodes. Friends was just an awful show for stereotypical valley girls.
i'm guessing after that Trailer.. he goes back to the same Map in Afghanistan to save Miller?
Just listened to the full soundtrack, it's not terrible at all it's nothing remarkable but it's not terrible.
Some tracks are really good, Like Caution, Escape and some others, the main theme though gets pretty ****ing old after 3 seconds Like Solidus said, FAAART fart fart fart
I knew it couldn't be that bad since I loved the eerie background music when you were sneaking around in GZ, it took me back to MGS1 times.
And about the awful bass, that could be due to the poor extraction quality since it hasn't been officially released.
Yeah, it's good gaming music, all things considered. It's just very subpar when compared to the exquisite tracks from the rest of the series. But, I think you're right about the bass. I was so disappointed that there was so many nuanced sounds that were muffled out by this booming bass in the "Escape" track. I definitely hope that there's an official release for the OST so we can hear it better quality.
Good lord... Ryan's turning me into an audiophile .
I downloaded a lossless rip from the game months ago and it seems that the original files aren't that of high quality to begin with. I've mentioned before that the PS3 version of the game features incredibly low audio bitrate and dynamic range, I'm hoping it isn't the same for the PS4 versions.
The muffled base can be attributed to the mixing process, which is done by preference by the composer in this case. Since all the music for GZ was composed with drums and synths, it all depends on what they were trying to achieve.
As an avid audiophile please excuse and bear with me on this,
I'm guessing that Forssel engineered his audio to emphasize a certain portion of the frequency spectrum to achieve that "catch em when they're fresh" sound. The idea is to quickly impress the listener with that extra zing, hence why the main motif (or fart sounds as Solidus gracefully calls it) sounds exaggerated, smeared and confused.
After prolonged listening to his score (which I did), you'll quickly notice that the music is brash and hard. The latent rich, harmonic overtones that should sound warm, airy and reverberant becomes thin, dry, edgy and harsh. The dynamic range of the music become muted, since loud passages now sound distorted, out of control and congested. The end result? Solidus already mentioned it above, and it's called "Listener Fatigue".
Now by no means that Forssel is a terrible composer. He may be an irritating guy to watch (i.e, all the Kojima Station episodes) but I think he's just doing what he think is cool and he genuinely means well. It's just his musical style, approach, and of course the end product itself seems so out of place and underwhelming for a series that raised the bar when it comes to videogame music.
I hate to say it, but the GZ motif reminded me a lot to BF3's motif yyyuck!
Despite the motif, the BT3 main theme was better designed and composed and the melody was more memorable.
I see potential in the guy who composed GZ's OST in matter of themes and like I said, I didn't expect much from GZ, but my expectations are still high for TPP.
In-game music so far I have no complaints.
Where can I hear that?
What? The BF3 theme or GZs in-game music?
On Youtube I guess? I don't have a better source atm, only the ones you provided.
The BF3 theme. Were you talking about the whole theme of a specific motif? I guess I should Youtube it then.
Alright, well I finally had the time to watch the E3 demo. I'm glad that cardboard boxes are back, with the addition of other silly things like fultoning sheep (glad he wasn't eaten ). Also, building Mother Base looks fun. I wonder if there's any sort of online feature, where we can visit other players' bases as well.
I read back to the posts that I missed yesterday morning, and I agree with Ryan, that this does not appear to be Big Boss. His aloof mannerisms around Ocelot are very strange, and not what you'd expect from two characters who have a history together. He also seemed to be cold and distant upon hearing the news of Kaz's capture from Ocelot. It's as if he needed justifications for rescuing his best friend.
I'm not sure if this is simply a personality-change, or if whether he's some sort of Big Boss doppelganger. I know that it has been theorized that it's possibly Gray Fox. It would be a strange way to introduce him, though.