Yeah, but I mean, even young Fillion doesn't look like Drake to me, I'm aware it's kind of clone of Reynolds like Plissken to Snake, but I just don't see the resemblance in the face
He's got the flair, personality and voice, and if there's ever a movie, no one's better to play Drake than Fillion, but the faces don't match in my mind, it's a weird thing I know I know, I'm crazy, I'm baffled myself at how hard I try to find the resemblance when it's apparently a dead ringer to everyone else.
Unlike Joel from TLOU and Dylan McDermott who I think got his face digitized onto Joel's face and nobody dare to contradict me on that
1/2 I kind of interpreted his quietness down to being out of the game for so long he was little nervous, no confidence as such "prove yourself to be this legendary boss again". A-la tail between his legs.
A have to admit this has me really excited now. I don't however get wtf is going on with that hand knock thing.
I am confused as to what's going on with the cannon of the hand in mgs4. Could this be a decoy/clone as mentioned? Could be the reason why ol' Skully is seen with BB.
"They cloned me while I was sleeps?"
The thing is Koji can think up any whacky story and at the end turn around and say this was all dreamt up by Big Boss whilst he was in a coma. Dallas style.
WOW
I never noticed that
BTW I think the old MGS games have GREAT music, but is not the best in the industry IMHO, there are other games that are at the level of the Lord of the Rings in OST quality
And, remember the killer OST of this trailer
Why am I still watching this trailer? just to suffer?
the music is epic
And the little I heard in the gameplay demo sounds great
Big Boss sure beefs up in time for the mission though.
The gameplay looked really cool, that composer dude should stick a banana where the sun doesn't shine, and I went "Kojima.. : |" at the horse ********.
The gameplay looked really good, though. I just can't deny.
BTW I think the old MGS games have GREAT music, but is not the best in the industry IMHO, there are other games that are at the level of the Lord of the Rings in OST quality
"The novel is set in Airstrip One (formerly known as Great Britain), a province of the superstate Oceania in a world of perpetual war, omnipresent government surveillance, and public manipulation, dictated by a political system euphemistically named English Socialism (or Ingsoc in the government's invented language, Newspeak) under the control of a privileged Inner Party elite that persecutes all individualism and independent thinking as "thoughtcrimes".[3] The tyranny is epitomized by Big Brother, the quasi-divine Party leader who enjoys an intense cult of personality, but who may not even exist. Big Brother and the Party justify their oppressive rule in the name of a supposed greater good"
Eeeepiiic man. That is epic. Getting this on PC, so I can play it the way it was meant to be played.
GTAV is finally heading to PC. HAPPY NOW??
Petitions. Pftt. I can't believe you attended the midnight launch just to play 5 minutes of the game and decided it has to be on PC. Well, God heard your EEEEPIC prayers. Good for you.
no ****, Siri
The details look really good and PS4 runs the game smoothly. But watching it in 1080p full-screen I get dizzy from the cutscene as the screen moved [and the fact that the screen shakes all the time doesn't help].
The in-game time seems to be running on different speed depending on what are you doing
- At the beginning, he checked the iDroid and it was 14:xx pm and when he got to the scouting area and it was already 18:xx pm
(running 1 second per 1 in game minute on the scene).
- Once on alert phrase, upon calling for an airstrike, it seems to run 2-3 seconds per 1 in game minute.
Looking at the demonstration gameplay, Kojima doesn't seem to have heard of the "less is more" principle. With a lot of texts coming on screen, using iDroid and assigning men to/from departments on mission, AI Scouting and dropping item on mission. I wouldn't mind seeing this in games like Ghost Recon:Future Soldier or the likes of that. May be he's experimenting too much with the budget he has. [Keep in mind that in 1974 they were in awe with the walkman.]
Ever since it was announced that 24 actor Kiefer Sutherland--not longtime voice actor David Hayter--would play the role of Snake in Metal Gear Solid V, some fans have continued to wonder if someway, somehow Hayter would still appear in the game. Hayter now says it's not going to happen.
"Guys, for the millionth--and last--time. I am not in Metal Gear V," Hayter said on Twitter. "In any way. At all. No joke. Just not. True story."
Explaining the decision to go with a new actor--Sutherland--over Hayter, Metal Gear Solid creator Hideo Kojima said in March 2013 that, "It's a new type of Metal Gear game and we wanted to have this reflected in the voice actor as well."
In addition to playing Snake and Big Boss in the Metal Gear Solid series, Hayter wrote the screenplays for movies like X-Men, The Scorpion King, and Watchmen.
Metal Gear Solid V: Ground Zeroes launched in March 2014. It serves as somewhat of a prologue to the upcoming open-world/sandbox game Metal Gear Solid V: The Phantom Pain, which is reportedly 200 times larger than Ground Zeroes. Publisher Konami recently published a 30-minute gameplay demo that you can watch right now.
Hayter will be haunted in any future release he isn't a part of either.